package com.rs.game.player.dialogues.impl;

import com.rs.game.WorldTile;
import com.rs.game.player.dialogues.Dialogue;

public class BarrowsD extends Dialogue {

    @Override
    public void start() {
	sendDialogue("You've found a hidden tunnel, do you want to enter?");
    }

    @Override
    public void run(int interfaceId, int componentId) {
	if (stage == -1) {
	    stage = 0;
	    sendOptionsDialogue(DEFAULT_OPTIONS_TITLE, "Yes, I'm fearless.", "No way, that looks scary!");
	} else if (stage == 0) {
	    if (componentId == OPTION_1) {
		player.setNextWorldTile(new WorldTile(3534, 9677, 0));
		player.getVarsManager().sendVar(1270, 0);
	    }
	    end();
	}
    }

    @Override
    public void finish() {

    }

}
